Unlike previous sub-series, Mega Man Battle Network takes place in a separate continuity, loosly based on the original Mega Man series, where computer and networking technology advanced instead of robotics.It stars the main NetNavi protagonist MegaMan.EXE.There are six main Mega Man Battle Network games (not including remakes or ports) as well as several side-story games.
![]() Like the original, there were two main projects and only one was funded, but unlike the original, the work of Dr. Tadashi Hikari (the series version of Dr. Light ) in the field of networking and AI programs had been funded over Dr. Wily s research in robotics. A NetNavi is responsible for helping the operator search, use, and surf the internet as well as protect the PET and itself from viruses. Within years, the Internet evolves to the point where it literally becomes possible to send an AI into it and physically move around as if it were another world. There is some danger, however: viruses evolve alongside Navis and the Internet to become intelligent on some level. Navis presumably have advanced data to prevent tampering with their code directly. However, because the Internet has evolved to the point of taking on a manifestation, so, too, can virtual weapons be used. If a Navi or a Virus takes too much damage from viral weapons, its programming will lose integrity, disperse, and be deleted shortly afterwards. Navis, however, have weapons of their own: Each Navi has antiviral weapons that are built directly into its programming that provide basic defense, and which can be sent weapon programs from the PET via the use of BattleChips. However, as the games progressed, certain characters from the Mega Man X series, most notably Zero, Iris and Colonel, have appeared as NetNavis. Completely original NetNavis have also been made for the series, with some exclusive to the anime. The anime is very loosely based on the games (in particular, Battle Network 3 ), with few story events in common. ![]() Stream is loosely based on the fourth and fifth Battle Network games, with heavy Battle Network 3 influences. Beast has shown fairly heavy influences from the 6th Battle Network game. At this point, the series had become part of the Oha Coliseum programming block, now taking up only a 10 minute time-slot (alongside an Ape Escape anime). Beast focuses on the more obscure, left-over elements from the games that were previously ignored, such as Transmission and the Japan-only mobile game, Phantom of the Network. The 26th episode of Beast marked the series finale, and an anime based on Mega Man Star Force took its place immediately afterwards. Thirteen volumes of the English language MegaMan NT Warrior adaptation have been published by VIZ Media.
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